Choose a contract
Plan the next job aboard your crew’s frigate, Scrappy.
Cooperative space salvage for 1–4 players.

Work solo or with up to three friends as a salvage crew based aboard the frigate Scrappy. Choose a contract, take your personal ship to a wreck, and plan how to get inside.
Cut through supported walls and hull plating to reach valuable material and contract items. Bring the salvage back to Scrappy and collect credits for the next job.
Plan the next job aboard your crew’s frigate, Scrappy.
Fly out, find a way inside, and recover what the ship still holds.
Return with the haul, earn credits, and prepare for another run.
Salvage work, crew spaces, and the hub frigate.
Screenshots from development builds. Visuals and features are subject to change.
Exterior views of a derelict frigate and its hangar.
Early hull development. Geometry and materials are unfinished.
Your crew runs a salvage partnership from the frigate Scrappy, taking contracts and recovering materials from abandoned ships. The credits pay for the next job, but some of what you bring back is harder to account for. Evidence found across different wrecks begins to connect their histories, raising questions the contracts never mention. As you learn more, you’ll have to decide what to sell, what to hold onto, and who to trust with what you’ve found.
The narrative is in development alongside the game.
Five planned roles support different parts of a salvage operation. No role is mandatory.
Specializes in cutting access through the wreck.
Focuses on access, restoration and field utility.
Focuses on finding routes and reaching valuable salvage.
Specializes in ship operation and exterior salvage work.
Helps the crew with survey information and mission resources.
Current priorities. Features and timing may change during development.
In development for Windows PC via Steam. The release window is a target, not a confirmed date.
Get in touch with Everbreak Studios.